What I’ve Been Reading:
- Project-Based Learning by Wikipedia
- Perfecting with Practice: Project-Based Teaching by Suzie Boss
- Seymour Papert: Project-Based Learning by Edutopia Staff
- Challenge-Based Learning by Wikipedia
This Week’s Question:
- Write a blog post reflecting on your understanding of project and challenge based learning and how how it applies to your curricular area, grade level, and own theory on technology in the classroom.
Below, is my attempt at identifying both the common and distinguishing features of project-based learning and challenge-based learning.
In the mutual (overlapping) part of the diagram, I tried to avoid including obvious features. For example, problem solving was left out as I think most people know that problem solving is a component of project-based and challenge-based learning.
The purpose of this diagram is more to identify the distinguishing features of the two types of learning than it is to identify the common ones.
If you have any additions you’d like to make, please click on the image. Anyone can edit it.
Below are a few ideas I’ve come up with for challenge-based learning projects. I had my grade 9 and grade 10 ICT classes in mind when I was thinking about the projects. The essential question is first, followed by the big idea in brackets.
- Do we learn from computer games? (Education)
- How effective are computer games as an educational tool? (Education)
- Does the Internet make us smarter? (Education)
- Does the Internet really make us less sociable?